I finally got around to figuring out a Fusion to Blender pipeline. This was more of a test for exporting a camera track from Fusion to Blender and making sure everything lined up correctly. There was no comp work done past the render. Everything was rendered in camera in Blender. I didn't even use Blender compositor. The textures don't look good, but that wasn't the point of this project.
Original Plate from ActionVFX